


It has neat hook and some fun stage gimmicks, but aesthetics are gaudy and level design is uninspired, especially when set against characters that control in such unique ways! Thus, I 'm in the awkward position of saying, yes, it recreates stages of Knuckles Chaotix within the constraints of Sonic Mania, allowing you to beat stages as a single character instead of a tethered team, but I also question if it was a feat worth accomplishing.

'll put this up front: I dont think Knuckles Chaotix is a very good game. Chaotix Mania Mod Type: Recreation Status: All Mania characters, 6 stages and final boss, special Stage, pinball Stage, and 4 Encore variants. It still has a long way to go, but it is definitely one worth keeping an eye on. I would like to see more to gauge designers ' knack for variety in level theme and structure. The game gives incredibly small taste, but ambitious one, with professional-looking reskins of stage features and badniks. It has the density and diverging paths of Sonic Stage, though it leans heavily on simple puzzles, traps, and doors. It solid Mania-style Stage, though it doesnt scream Sonic CD. The design motif is firmly align with those two zones as well, putting Sonic in cramped tunnels and lock rooms that require finding a button to progress. Throwing the player into underwater Stage as your first and only impression is a risky move, but the game maintains pace through ample use of currents, boats, and occasional running-on-water. This single Stage Demo has players navigate underwater Stage somewhere between Press Garden and Hydropolis with gemstone aesthetic and chill music.

The Sonic DVD bills itself as fan sequel to the Sonic CD, and it certainly has menu style down. SAGE this year bring bundle of Mania mods, so grab your Steam copy, download Mod Manager, and let dig into some Mania remade! Sonic DVD Mod Type: Original Game Status: Demo-Sonic only, 1 Complete Stage, 1 Incomplete Stage, Encore variants on both. And in the years since, new tools have made it easier for Mod developers to recraft color pallets, sprites, music, and stage design. It plays into expectations as much as it subverts them. It pays homage as much as it tread new ground. When Sonic Mania was first release, it represented a fresh blast of energy for classic Genesis Sonic.
