


Still, through the cover of the game, and with his face visible in the interface, we knew that he was a caucasian man with light brown eyes and hair.Įven without saying anything, the Marine was already capable of transmitting great personality through the animations of his face, from the sadistic smile he showed when he picked up a new weapon, to the fury of his eyes when he was attacked. The Marine had no name and voice for a simple reason: it was designed to be the player's avatar, as revealed by creator John Romero. The Doom Slayer first appeared in Doom, released in 1993, and at the time was referred to only as the "Marine", although players nicknamed him "Doom Guy" and later "Doom Slayer", a name that apparently stuck with the character. With Doom Eternal's imminent arrival, players will once take control of the Slayer, and as such, we thought it would be an excellent opportunity to remember the character's origins, his legacy over the decades, and the plot surrounding the modern version of this most storied of video game anti-heroes.

This, however, doesn't mean he's any less iconic, as he manages to perfectly represent the players' feelings when playing Doom. but that's not quite the case with Doom Slayer, a bloke that doesn't speak and has no name, whose sole purpose in life is to crush demons. Video games have their fair share of charismatic, heroic, and relatable protagonists.
